The Isle Dragon Roars is a cooperative deck-building game set in the same world as The Elder Scrolls: Legends. Players work together to battle the evil forces of Molag Bal and his minions across Tamriel, using decks that can be customized with special cards from each faction’s unique collection.
Voice of Cards: The Isle Dragon Roars is a strategy game for PlayStation 4. It was released on November 17, 2015. The game’s price ranges from $19.99 to $39.99 depending on the edition and extras that come with it.
If there is one thing I am confident of in the vast gaming industry, it is that any game starring Yoko Taro and Keichi Okabe is a must-play. They collaborated on the critically acclaimed Nier series, offering fans a superb storyline with endearing characters and a unique soundtrack to complement the experience. When it was revealed that both of them will be collaborating on Voice of Cards, excitement skyrocketed. Is it able to live up to the expectations set by their earlier works? That’s a large shoe to fill, to be sure.
The narrative begins with the revelation that a dragon has resurfaced and must be defeated before the planet is destroyed. Rather from the typical 3D character representations seen in today’s games, Voice of Cards depicts everything as a card. It isn’t, however, a card game. It’s a turn-based JRPG in which characters, monsters, towns, the overworld, and other things are represented by cards. Everything is a card, and the tale is told by a narrator. It’s a completely unique formula compared to other games on the market.
Navigating a game piece across cards and then unflipping to reveal terrain is how you move about the planet. For example, as you leave town, the cards around your game piece turn over to reveal grass. You must keep going to uncover additional cards in order to unveil more of the overworld. Random encounters occur while traveling, converting the game into a turn-based combat game with some strategy. Each character’s attack, defense, and HP are shown, and playable characters have four skill cards to employ during fight. The skill cards are each character’s skills that they may use as much as they desire, with the exception of gem usage. At the start of each round, each character is given one gem, with a talent needing no gems. Gems may be stacked or utilized with another skill that requires them. For example, the mage character may make two regular strikes before unleashing a three-gem ability to hit all opponents with lightning. If you use gems too rapidly, you’ll run out of them and won’t be able to use them for healing or buffs, so planning ahead is crucial.
The encounters provide you the regular amount of experience and cash, as well as sometimes bonus treasure. Without grinding, the reward system is sufficient to keep your team on pace with the local adversaries. In reality, despite the fact that things were there in the game, they were of little use. Instead, the main character, Ash, acquires healing talents, which he employs. Perhaps there isn’t much use in grinding since the encounter rate is so high, and with so many encounters, a heal skill is simple to utilize when required. Returning to the encounters, they were in desperate need of a tranquilizer. Every 3-4 cards, it seemed like a new encounter occurred. To make matters worse, the enemy would always be the same, and combat would be painfully sluggish. Numerous, drawn-out battles ruined the atmosphere and, at times, drove me to the verge of punching the x button while watching a movie.
Voice of Cards is a terrific pick-up-and-play game with simple, straightforward gameplay. The game’s duration is ideal for people looking for an RPG that won’t take months to finish. It’s so sparse, however, that it’s like trying something good but not being able to eat any more. NPCs are simple art objects with conversation and a backstory. Looking in your menu reveals more information for them, although that short sample is a bit irritating.
Because RPGs are recognized for their storytelling, it suffers as a result. None of the well-received games are notable for their combat systems or minigames, but rather for the complexity of their characters and storylines. Nier is well-known for this, and any fan of the series can attest to how impressive the world creation is. Fans will instantly have much to speak about if the Amusement Park from Nier Automata or the Little Mermaid from Nier Reincarnation are mentioned. There isn’t much of it in Voice of Cards, which is a disappointment.
Overall, I enjoyed my time with Voice of Cards since I was able to play it after work throughout the week and finish it on the weekend. There were no lengthy grinds to get past a stumbling block, and no bizarre riddles that sprang out of nowhere to stymie my progress. It was a nice game, even if it isn’t likely to be mentioned in the same breath as the Nier series. It’s still a fun game to play when you want to relax and unwind.
Square Enix is the game’s creator. Square Enix is the publisher of this game. The film will be released on October 28, 2021. PlayStation 4, Microsoft Windows, and Nintendo Switch are the platforms available. PS4 PRO was used for this review.
The “voice of cards physical edition” is a game that has been released for the PlayStation 4. The game is about an Isle Dragon, who roars to wake up the land’s sleeping dragons.
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