The Daily Reset is a weekly thread where the community discusses the latest gaming news.
The destiny 2 daily reset is a thread that allows users to find out when the next reset will happen.
The article’s substance
Vanguard Modifiers of the Day
- Solar Singe: Solar damage from all sources rises somewhat.
- Heavyweight: Power weapons do greater damage and have more ammunition.
- Enemies have greater health and aren’t affected by harm.
- Perdition, Europa, drops Arms in the legendary Lost Sector (PL 1320).
- Overload (champions) Shields: Arc & Void, Minotaur & Barrier Hobgoblin
- Bunker E15, Europa, drops Legs from Master Lost Sector (PL 1350).
- Shields: Void, Champions: Barrier Hobgoblin & Overload Captian/Minotaur
- Weapon: Blasphemer Altars of Sorrow (Shotgun)
Mats, Mods, and Guns
Mods and Armor Materials that are available:
- Trace Rifle Loader @ Ada-1: Increases Trace Rifle reload speed.
- Blast Radius @ Ada-1: Rapidly destroy several opponents with Grenade Launchers or Rocket Launchers to become Charged with Light.
- Banshee-44 Freehand Grip: Improves accuracy and ready speed while shooting from the hip.
- Quick Access Sling @ Banshee-44: After emptying the magazine, swap guns significantly quicker for a brief time.
- Module Upgrade (1 for 1 Enhancement Core & 10 Legendary Shards & 2Etheric Spiral No. 5 & 5000 Glimmer)
- Module Upgrade (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Glacial Starwort & 5000 Glimmer)
- Prism of Enhancement (1 for 10 Enhancement Core & 25 Microphasic Datalattice & 10000 Glimmer)
- Prism of Enhancement (1 for 10 Enhancement Core & 25 Helium Filaments & 10000 Glimmer)
- Shard Ascendant (1 for 10 Enhancement Prism & 100 Etheric Spiral & 50000 Glimmer)
Offerings from the Gunsmith
|Name||Type||Column 1||Column 2||Column 3||Column 4|
|IKELOS SR v1.0.2||Sniper Rifle with Energy||Corkscrew Rifling / Chambered Compensator||Appended Magazine / Consistent Rounds||There will be no distractions.||Breakthrough Disruption|
|The Snare of Temptation||Sword of Power||Jagged Edge / Hungry Edge / Honed Edge||Swordmaster’s Guard / Enduring Guard||Transfer of Energy||Surrounded|
|Denial that is cold||Rifle with Primary Pulse||Corkscrew Rifling / Chambered Compensator||Ricochet Rounds / Alloy Magazine||Feeding Panic||Unrelenting|
|Bad Omens||a powerful rocket launcher||Hard Launch / Volatile Launch||Implosion Rounds / Black Powder||Field Preparationaration||Kill Clip|
|Toil and Suffering||Shotgun (primary)||Full Choke / Barrel Shroud||Extended Magazine / Consistent Rounds||Field Prep||Sights in a Flash|
|The Final Dance||Sidearm of Energy||SAS Control / SAS Tactic / SAS Target||Light Mag / High-Caliber Rounds||Quickdraw||The First Shot|
Material Exchange for Spiders
- Enhancement Prisms are available for purchase (1 for 400 Legendary Shards)
- Enhancement Cores may be purchased (1 for 30 Legendary Shards)
- Glimmer is available for purchase (10000 for 10 Legendary Shards)
- Dusklight Shards are available for purchase (5 for 1 Legendary Shards)
- Datalattice may be purchased (5 for 5000 Glimmer)
- Glacial Starwort for Sale (5 for 5000 Glimmer)
- Spinmetal Leaves are available for purchase (5 for 1 Legendary Shards)
- glisten (10000 for 100 Phaseglass Needle)
- glisten (10000 for 100 Alkane Dust)
- glisten (10000 for 100 Simulation Seed)
- glisten (10000 for 100 Seraphite)
House of Light, Splicer Servitor
|Barrage of Splicers||Machine Guns are used to take out targets. Override fighters and Guardians who have been vanquished are valued more.||Machine Gun No. 15||XP+|
|Will of the Splicer||Supers may be used to defeat targets. Override fighters and Guardians who have been vanquished are valued more.||15 Super||XP+|
|Sphereology of the Splicer||Create Orbs of Power in Override.||ten power orbs||XP+|
|Overwrite: Enthusiasts||Vex Fanatics must be defeated. Those in Override have a higher value.||30 Vex Enthusiasts||XP+|
Vanguard Commander Zavala
|From the center of town||With your Super, defeat many foes at once.||Multikills: 2||XP+|
|Face to Face||With any Shotgun, defeat opponents in strikes.||15 Sniper||XP+|
|Fire is the best way to kill it.||In a single blow, get Solar kills.||25 Solar||XP+|
|They had won the championship.||In Nightfall strikes, defeat Champion fighters.||Champion No. 5||XP+|
Crucible, Lord Shaxx
|According to the Code||Defeat your adversaries.||Defeat against ten opponents||XP+|
|Flames That Have Frozen||Defeat opponents that have been frozen by Stasis, or use Stasis damage from any source to defeat them.||10 Stasis||XP+|
|Loop of Feedback||Use abilities or Masterworked weapons to create Orbs of Power.||Three Power Orbs||XP+|
|There are no survivors.||Eliminate opponents in Elimination.||Three people have been eliminated.||XP+|
Gambit, The Drifter
|Blockade||In Gambit, send a small, medium, and big Blocker.||1 pair of small blockers, 1 pair of medium blockers, and 1 pair of large blockers||XP+|
|Hunter of Big Game||In Gambit, eliminate a high-value target.||1 Targets||XP+|
|A Handful of Motes||Bank Motes are used in Gambit games.||Banked a total of 25 motes||XP+|
|Set them up in a row.||In Gambit, defeat opposing Guardians as a fireteam.||5 defenders||XP+|
|Falling Apart||Defeat the Fallen in the continent of Europa.||25 Fallen||XP+|
|On Ice, Vex||Defeat Vex on the continent of Europa.||25 Vex||XP+|
|Using the Sword||In Europa Lost Sectors, beat opponents in groups of two or more with a Sword.||10 Sword||XP+|
|Defender of the European Union||In Asterion Abyss, defeat opponents.||Fifty combatants||XP+|
|Calibration of Pulse Rifles||Any target may be used to calibrate Pulse Rifles. With precise finishing strikes and against rival Guardians, you may earn extra advancement.||Rifle with 100 Pulses||Enhancement Core & XP+ & 2 Mod Components|
|Calibration of Submachine Guns||Submachine guns should be calibrated against any target. With accuracy and against opposing Guardians, get extra advancement.||Submachine Gun No. 100||Enhancement Core & XP+ & 2 Mod Components|
|Calibration of Machine Guns||Machine guns should be calibrated against any target. Gain extra progress by defeating enemy Guardians and completing more targets without reloading.||Machine Gun (100)||Enhancement Core & XP+ & 2 Mod Components|
|Calibration of the Sun||Solar weapons should be calibrated against any target. Using Power weapons and fighting against enemy Guardians will earn you extra advancement.||Weapon with 100 solar rays||Enhancement Core & XP+ & 2 Mod Components|
Moon, Eris Morn
|Defender of the Moon||On the Moon, there are no public events. The greatest progress is made by heroic public occurrences.||6 public gatherings||5 Helium Filaments & XP+|
|Surprising element||Destroy opponents in streaks of three or more with any Energy weapon, without taking damage in between.||15 Defeats in a row||5 Helium Filaments & XP+|
|Disintegration of the Spray Pattern||Rapidly defeat opponents in groups of two or more using a Fusion Rifle.||15 Defeated quickly||5 Helium Filaments & XP+|
|Aquiver Has Fell||On the Moon, Archer’s Line has been defeated.||25 Fallen||5 Helium Filaments & XP+|
Moon’s Enchantment Lectern
|Blanket of Safety||In Nightmare Hunts, use explosives to defeat opponents.||ten grenades||1 Phantasmal Fragment & XP+|
|Strike with Courage||In Nightmare Hunts, use melee to defeat opponents.||15 Melee||1 Phantasmal Fragment & XP+|
|Once Upon a Time||Dispel the Nightmare inside the Lost Sector K1 Crew Quarters.||Three Nightmares||1 Phantasmal Fragment & XP+|
|The Centaur’s Curse||On Nessus, defeat Nightmares in Lost Sectors.||Eight Nightmares||1 Phantasmal Fragment & XP+|
Tangled Shore, Spider
|Reduce the Herd’s Size||On the Tangled Shore, defeat your foes.||50 foes have been vanquished.||Etheric Spiral No. 5|
|Extremely visible||On the Tangled Shore, get Super kills.||20 kills in a row||Etheric Spiral No. 5|
|Scavenging on the Beach||On the Tangled Shore, gather Etheric Spirals.||5 resources have been collected||Etheric Spiral No. 5|
|On the Verge of Losing It||On the Tangled Shore, visit the Lost Sector Shipyard AWO-43, which is located near the Jetsam of Saturn.||1||5 Etheric Spiral|
EDZ Devrim Kay
|Extremely Destructive||In the EDZ, get Super kills.||20 kills in a row||10 Dusklight Shard & XP+|
|The Big Shots||In the EDZ, get power weapon multikills.||3 kills with a powerful weapon||10 Dusklight Shard & XP+|
|Scavenger from Salzwerk||In the EDZ, loot chests.||5 chests have been plundered||10 Dusklight Shard & XP+|
Cosmodrome, Shaw Han
|Controlling the Crowds||Defeat opponents across the Cosmodrome.||Fifty combatants||Spinmetal Leaves & XP+|
|Grace’s perspective||Fallen must be defeated anyplace in the Cosmodrome. They may be found in a variety of places, including The Steppes and Mothyards.||20 Fallen||Spinmetal Leaves & XP+|
|Specialities||Use any Energy weapon to defeat opponents in the Cosmodrome.||Weapon with ten points of energy||Spinmetal Leaves & XP+|
|Thrilling Moments||The Cosmodrome hosts a variety of public activities. The greatest progress is made by heroic public occurrences.||6 public gatherings||Spinmetal Leaves & XP+|
|Unrest in the Public Square||The Cosmodrome hosts a variety of public activities. The most efficient development is achieved via heroic public events.||3 public gatherings||Glimmer & XP++|
|The Entire Spectrum||Arc, Void, and Solar damage are effective against fighters on the Cosmodrome.||25 Solar, 25 Arc, and 25 Void||Glimmer & XP++|
Nessus is a failsafe system.
|Extremely powerful||On Nessus, get Super kills.||20 kills in a row||10 Microphasic Datalattice & XP+|
|Cache Out||On Nessus, loot boxes.||5 chests have been plundered||10 Microphasic Datalattice & XP+|
|Information-deficient||On Nessus, get Void kills.||30 kills by the Void||10 Microphasic Datalattice & XP+|
Unfortunately, the API does not allow you to get Petra’s daily bounty. Please feel free to post them in the comments section!
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[D2] [2021-02-10] [D2] [D2] [D2] [D2] [D2] [D2] [
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Vanguard Modifiers of the Day Singe of the Void: Damage to the Void increases somewhat from all sources. Melee skills do greater damage and recharge considerably quicker as a brawler. Enemies have greater health and aren’t affected by harm. Exodus Garden 2A, Cosmodrome, drops, Misc Legendary Lost Sector (PL 1250) Arms Perdition, Europa, drops Legs Altars… Master Lost Sector (PL 1280):
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Vanguard Modifiers of the Day Singe of the Void: Damage to the Void increases somewhat from all sources. Grenadier: Grenade abilities do much more damage and recharge much more quickly. Grounded: The amount of damage you suffer when in the air is significantly increased. Battleground Modifiers on a Daily Basis Singe of the Void: Damage to the Void increases somewhat from all sources. Melee skills do greater damage and recharge considerably quicker as a brawler. Misc…
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